Getting Real

Something that was pointed out at last night’s company party—albeit it not so many words—is that the most successful project we have, the one that will be in front of millions of real paying customers before the larger ones hit even a few thousand, is the one that’s been developed completely out of band in only a few months by a group of only four or five people.

In related news, I’ve just started reading Getting Real:

Getting Real is about skipping all the stuff that represents real (charts, graphs, boxes, arrows, schematics, wireframes, etc.) and actually building the real thing.

Getting real is less. Less mass, less software, less features, less paperwork, less of everything that’s not essential (and most of what you think is essential actually isn’t).

Getting Real is staying small and being agile.

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